Paso 3: programación.
Empezar por copiar el código de abajo.
A continuación, copie y pegue el código en el editor de Arduino.
Compilación. Subir.
Termine con el software.
<pre>#include <avr/io.h> #include <avr/signal.h> #include <avr/interrupt.h> #define TRACKLEN 32 #define MAXTRACK 0x92 #define SONGLEN 0x37 #include <avr/pgmspace.h> extern "C" { typedef unsigned char u8; typedef unsigned short u16; typedef char s8; typedef short s16; typedef unsigned long u32; const byte songdata[] PROGMEM = { 0x77, 0x00, 0x2a, 0x84, 0x05, 0xbb, 0x90, 0x18, 0x40, 0xc3, 0x6c, 0x50, 0x0e, 0xd1, 0x41, 0x3e, 0x4c, 0x08, 0x1a, 0xb1, 0x24, 0xa4, 0x44, 0x99, 0x30, 0x13, 0x67, 0x82, 0x50, 0x60, 0x0a, 0x53, 0x11, 0x2c, 0x9e, 0x45, 0xbe, 0xe8, 0x18, 0x2b, 0xe3, 0x68, 0x9c, 0x8d, 0xc2, 0xd1, 0x39, 0x60, 0xc7, 0xf5, 0xe0, 0x1f, 0x1c, 0x64, 0x88, 0x84, 0x11, 0x3c, 0xb2, 0x48, 0x4e, 0x49, 0x2d, 0x89, 0x26, 0xe8, 0x84, 0x9f, 0x38, 0x94, 0x8e, 0x92, 0x53, 0x9e, 0x4a, 0x57, 0xb1, 0x2b, 0x8d, 0x45, 0xb5, 0x14, 0x97, 0xe9, 0x32, 0x5e, 0xe8, 0x0b, 0x83, 0x29, 0x31, 0x40, 0xc6, 0xcc, 0x28, 0x9a, 0x51, 0x63, 0x6c, 0xaa, 0xcd, 0xb8, 0xe1, 0x37, 0x10, 0x27, 0xe5, 0x54, 0x1d, 0xb9, 0x73, 0x7a, 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0xde, 0x6e, 0x17, 0xeb, 0xe1, 0x76, 0xbb, 0x1e, 0x6e, 0x87, 0xeb, 0xc5, 0x76, 0xc4, 0xde, 0x6e, 0x17, 0xeb, 0xf5, 0x36, 0x3f, 0xa3, 0x0d, 0x00, 0x00, 0x48, 0x0c, 0x40, 0x68, 0x00, 0x32, 0x03, 0x00, 0x00, 0x89, 0x01, 0xc8, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbd, 0x26, 0xb1, 0xcc, 0x00, 0x7f, 0x4d, 0x41, 0x00, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x21, 0x11, 0x20, 0x25, 0x80, 0x08, 0x90, 0x58, 0x62, 0x29, 0x11, 0x01, 0x52, 0x22, 0x02, 0x00, 0x29, 0x11, 0x01, 0x56, 0x52, 0x22, 0x00, 0x90, 0x12, 0x11, 0x60, 0x25, 0x24, 0x02, 0x00, 0x29, 0x11, 0x01, 0x52, 0x22, 0x02, 0xa4, 0x44, 0x04, 0x00, 0xcf, 0xcc, 0xc0, 0x11, 0x01, 0x52, 0x22, 0x02, 0xa4, 0x44, 0x04, 0x48, 0x86, 0x08, 0x90, 0x12, 0x11, 0x20, 0x19, 0x22, 0x40, 0x4a, 0x44, 0x80, 0x94, 0x88, 0x00, 0xc9, 0x10, 0x01, 0x52, 0x22, 0x02, 0xa4, 0x44, 0x04, 0x48, 0x86, 0x08, 0x90, 0x12, 0x11, 0xa0, 0x99, 0x01, 0x68, 0x46, 0x80, 0x53, 0x22, 0x02, 0xa4, 0x44, 0x04 }; volatile u8 callbackwait; volatile u8 lastsample; volatile u8 timetoplay; volatile u8 test; volatile u8 testwait; u8 trackwait; u8 trackpos; u8 playsong; u8 songpos; u32 noiseseed = 1; u8 light[2]; /*const u16 freqtable[] = { 0x010b, 0x011b, 0x012c, 0x013e, 0x0151, 0x0165, 0x017a, 0x0191, 0x01a9, 0x01c2, 0x01dd, 0x01f9, 0x0217, 0x0237, 0x0259, 0x027d, 0x02a3, 0x02cb, 0x02f5, 0x0322, 0x0352, 0x0385, 0x03ba, 0x03f3, 0x042f, 0x046f, 0x04b2, 0x04fa, 0x0546, 0x0596, 0x05eb, 0x0645, 0x06a5, 0x070a, 0x0775, 0x07e6, 0x085f, 0x08de, 0x0965, 0x09f4, 0x0a8c, 0x0b2c, 0x0bd6, 0x0c8b, 0x0d4a, 0x0e14, 0x0eea, 0x0fcd, 0x10be, 0x11bd, 0x12cb, 0x13e9, 0x1518, 0x1659, 0x17ad, 0x1916, 0x1a94, 0x1c28, 0x1dd5, 0x1f9b, 0x217c, 0x237a, 0x2596, 0x27d3, 0x2a31, 0x2cb3, 0x2f5b, 0x322c, 0x3528, 0x3851, 0x3bab, 0x3f37, 0x42f9, 0x46f5, 0x4b2d, 0x4fa6, 0x5462, 0x5967, 0x5eb7, 0x6459, 0x6a51, 0x70a3, 0x7756, 0x7e6f };*/ const u16 freqtable[] = { 0x0085, 0x008d, 0x0096, 0x009f, 0x00a8, 0x00b2, 0x00bd, 0x00c8, 0x00d4, 0x00e1, 0x00ee, 0x00fc, 0x010b, 0x011b, 0x012c, 0x013e, 0x0151, 0x0165, 0x017a, 0x0191, 0x01a9, 0x01c2, 0x01dd, 0x01f9, 0x0217, 0x0237, 0x0259, 0x027d, 0x02a3, 0x02cb, 0x02f5, 0x0322, 0x0352, 0x0385, 0x03ba, 0x03f3, 0x042f, 0x046f, 0x04b2, 0x04fa, 0x0546, 0x0596, 0x05eb, 0x0645, 0x06a5, 0x070a, 0x0775, 0x07e6, 0x085f, 0x08de, 0x0965, 0x09f4, 0x0a8c, 0x0b2c, 0x0bd6, 0x0c8b, 0x0d4a, 0x0e14, 0x0eea, 0x0fcd, 0x10be, 0x11bd, 0x12cb, 0x13e9, 0x1518, 0x1659, 0x17ad, 0x1916, 0x1a94, 0x1c28, 0x1dd5, 0x1f9b, 0x217c, 0x237a, 0x2596, 0x27d3, 0x2a31, 0x2cb3, 0x2f5b, 0x322c, 0x3528, 0x3851, 0x3bab, 0x3f37 }; const s8 sinetable[] = { 0, 12, 25, 37, 49, 60, 71, 81, 90, 98, 106, 112, 117, 122, 125, 126, 127, 126, 125, 122, 117, 112, 106, 98, 90, 81, 71, 60, 49, 37, 25, 12, 0, -12, -25, -37, -49, -60, -71, -81, -90, -98, -106, -112, -117, -122, -125, -126, -127, -126, -125, -122, -117, -112, -106, -98, -90, -81, -71, -60, -49, -37, -25, -12 }; const u8 validcmds[] = "0dfijlmtvw~+="; enum { WF_TRI, WF_SAW, WF_PUL, WF_NOI }; volatile struct oscillator { u16 freq; u16 phase; u16 duty; u8 waveform; u8 volume; // 0-255 } osc[4]; struct trackline { u8 note; u8 instr; u8 cmd[2]; u8 param[2]; }; struct track { struct trackline line[TRACKLEN]; }; struct unpacker { u16 nextbyte; u8 buffer; u8 bits; }; struct channel { struct unpacker trackup; u8 tnum; s8 transp; u8 tnote; u8 lastinstr; u8 inum; u16 iptr; u8 iwait; u8 inote; s8 bendd; s16 bend; s8 volumed; s16 dutyd; u8 vdepth; u8 vrate; u8 vpos; s16 inertia; u16 slur; } channel[4]; u16 resources[16 + MAXTRACK]; struct unpacker songup; byte readsongbyte(u16 offset) { return pgm_read_byte_near(&songdata[0] + offset); } void watchdogoff() { } void initup(struct unpacker *up, u16 offset) { up->nextbyte = offset; up->bits = 0; } u8 readbit(struct unpacker *up) { u8 val; if(!up->bits) { up->buffer = readsongbyte(up->nextbyte++); up->bits = 8; } up->bits--; val = up->buffer & 1; up->buffer >>= 1; return val; } u16 readchunk(struct unpacker *up, u8 n) { u16 val = 0; u8 i; for(i = 0; i < n; i++) { if(readbit(up)) { val |= (1 << i); } } return val; } void readinstr(byte num, byte pos, byte *dest) { dest[0] = readsongbyte(resources[num] + 2 * pos + 0); dest[1] = readsongbyte(resources[num] + 2 * pos + 1); } void runcmd(u8 ch, u8 cmd, u8 param) { switch(validcmds[cmd]) { case '0': channel[ch].inum = 0; break; case 'd': osc[ch].duty = param << 8; break; case 'f': channel[ch].volumed = param; break; case 'i': channel[ch].inertia = param << 1; break; case 'j': channel[ch].iptr = param; break; case 'l': channel[ch].bendd = param; break; case 'm': channel[ch].dutyd = param << 6; break; case 't': channel[ch].iwait = param; break; case 'v': osc[ch].volume = param; break; case 'w': osc[ch].waveform = param; break; case '+': channel[ch].inote = param + channel[ch].tnote - 12 * 4; break; case '=': channel[ch].inote = param; break; case '~': if(channel[ch].vdepth != (param >> 4)) { channel[ch].vpos = 0; } channel[ch].vdepth = param >> 4; channel[ch].vrate = param & 15; break; } } void playroutine() { // called at 50 Hz u8 ch; u8 lights; if(playsong) { if(trackwait) { trackwait--; } else { trackwait = 4; if(!trackpos) { if(playsong) { if(songpos >= SONGLEN) { playsong = 0; } else { for(ch = 0; ch < 4; ch++) { u8 gottransp; u8 transp; gottransp = readchunk(&songup, 1); channel[ch].tnum = readchunk(&songup, 6); if(gottransp) { transp = readchunk(&songup, 4); if(transp & 0x8) transp |= 0xf0; } else { transp = 0; } channel[ch].transp = (s8) transp; if(channel[ch].tnum) { initup(&channel[ch].trackup, resources[16 + channel[ch].tnum - 1]); } } songpos++; } } } if(playsong) { for(ch = 0; ch < 4; ch++) { if(channel[ch].tnum) { u8 note, instr, cmd, param; u8 fields; fields = readchunk(&channel[ch].trackup, 3); note = 0; instr = 0; cmd = 0; param = 0; if(fields & 1) note = readchunk(&channel[ch].trackup, 7); if(fields & 2) instr = readchunk(&channel[ch].trackup, 4); if(fields & 4) { cmd = readchunk(&channel[ch].trackup, 4); param = readchunk(&channel[ch].trackup, 8); } if(note) { channel[ch].tnote = note + channel[ch].transp; if(!instr) instr = channel[ch].lastinstr; } if(instr) { if(instr == 2) light[1] = 5; if(instr == 1) { light[0] = 5; if(channel[ch].tnum == 4) { light[0] = light[1] = 3; } } if(instr == 7) { light[0] = light[1] = 30; } channel[ch].lastinstr = instr; channel[ch].inum = instr; channel[ch].iptr = 0; channel[ch].iwait = 0; channel[ch].bend = 0; channel[ch].bendd = 0; channel[ch].volumed = 0; channel[ch].dutyd = 0; channel[ch].vdepth = 0; } if(cmd) runcmd(ch, cmd, param); } } trackpos++; trackpos &= 31; } } } for(ch = 0; ch < 4; ch++) { s16 vol; u16 duty; u16 slur; while(channel[ch].inum && !channel[ch].iwait) { u8 il[2]; readinstr(channel[ch].inum, channel[ch].iptr, il); channel[ch].iptr++; runcmd(ch, il[0], il[1]); } if(channel[ch].iwait) channel[ch].iwait--; if(channel[ch].inertia) { s16 diff; slur = channel[ch].slur; diff = freqtable[channel[ch].inote] - slur; //diff >>= channel[ch].inertia; if(diff > 0) { if(diff > channel[ch].inertia) diff = channel[ch].inertia; } else if(diff < 0) { if(diff < -channel[ch].inertia) diff = -channel[ch].inertia; } slur += diff; channel[ch].slur = slur; } else { slur = freqtable[channel[ch].inote]; } osc[ch].freq = slur + channel[ch].bend + ((channel[ch].vdepth * sinetable[channel[ch].vpos & 63]) >> 2); channel[ch].bend += channel[ch].bendd; vol = osc[ch].volume + channel[ch].volumed; if(vol < 0) vol = 0; if(vol > 255) vol = 255; osc[ch].volume = vol; duty = osc[ch].duty + channel[ch].dutyd; if(duty > 0xe000) duty = 0x2000; if(duty < 0x2000) duty = 0xe000; osc[ch].duty = duty; channel[ch].vpos += channel[ch].vrate; } lights = 0; if(light[0]) { light[0]--; lights |= 0x04; } if(light[1]) { light[1]--; lights |= 0x10; } PORTB = lights; } void initresources() { u8 i; struct unpacker up; initup(&up, 0); for(i = 0; i < 16 + MAXTRACK; i++) { resources[i] = readchunk(&up, 13); } initup(&songup, resources[0]); } int main() { asm("cli"); watchdogoff(); CLKPR = 0x80; CLKPR = 0x80; DDRC = 0x12; DDRD = 0xff; //PORTC = 0; pinMode(10,OUTPUT); pinMode(12,OUTPUT); timetoplay = 0; trackwait = 0; trackpos = 0; playsong = 1; songpos = 0; osc[0].volume = 0; channel[0].inum = 0; osc[1].volume = 0; channel[1].inum = 0; osc[2].volume = 0; channel[2].inum = 0; osc[3].volume = 0; channel[3].inum = 0; initresources(); TCCR0A = 0x02; TCCR0B = 0x02; // clkIO/8, so 1/8 MHz OCR0A = 125;//125; // 8 KHz TCCR2A=0b10100011; TCCR2B=0b00000001; TIMSK0 = 0x02; asm("sei"); for(;;) { while(!timetoplay); timetoplay--; playroutine(); } } ISR(TIMER0_COMPA_vect) // called at 8 KHz { u8 i; s16 acc; u8 newbit; OCR2B = lastsample; newbit = 0; if(noiseseed & 0x80000000L) newbit ^= 1; if(noiseseed & 0x01000000L) newbit ^= 1; if(noiseseed & 0x00000040L) newbit ^= 1; if(noiseseed & 0x00000200L) newbit ^= 1; noiseseed = (noiseseed << 1) | newbit; if(callbackwait) { callbackwait--; } else { timetoplay++; callbackwait = 180 - 1; } acc = 0; for(i = 0; i < 4; i++) { s8 value; // [-32,31] switch(osc[i].waveform) { case WF_TRI: if(osc[i].phase < 0x8000) { value = -32 + (osc[i].phase >> 9); } else { value = 31 - ((osc[i].phase - 0x8000) >> 9); } break; case WF_SAW: value = -32 + (osc[i].phase >> 10); break; case WF_PUL: value = (osc[i].phase > osc[i].duty)? -32 : 31; break; case WF_NOI: value = (noiseseed & 63) - 32; break; default: value = 0; break; } osc[i].phase += osc[i].freq; acc += value * osc[i].volume; // rhs = [-8160,7905] } // acc [-32640,31620] lastsample = 128 + (acc >> 8); // [1,251] } }